Exterior Demo
Exterior Demo
Little demo: hall of ceremonies room (la chat noire) with a very simple exterior #hook4 (3)msvs object. (the h4m object file is used in laundrette room) To use an object with 2 different textures copy street1.h4m and street1_tx.png into another folder. the level_def will look like this: [object_Exterior1] type = static style = object file = _objects\Rooms\LaChatNoir\Exterior1\Street1.h4m position = -0.5,0,12.4, 0 rotation = 0, -90, 0, 0 scale =1,1,1, 1 cast_shadow = false [object_Exterior2] type = static style = object file = _objects\Rooms\LaChatNoir\Exterior2\Street1.h4m position = -0.5,0,-12.4, 0 rotation = 0, 90, 0, 0 scale =1,1,1, 1 cast_shadow = false?